5/26/2023 0 Comments Zombie quest in graveyard keeper![]() If you like grinding games, look elsewhere. At the end of the day, if you like Stardew Valley. they just surpassed the 2 hour refund mark and have to live with buyer's remorse. Don't let the good reviews sway you, just take a look at them- even they admit the same flaws I've listed. I think you and I both know that's not what happened. Had the ending of the game been worthwhile, perhaps "Graveyard Keeper" could be saved, but. If you have high hopes for an exciting plot filled with moral quandaries, then look elsewhere. The story is linear, poorly devised and relies on waiting in places and hoping for quest NPCs to show up. This especially adds insult to injury when you consider the lack of content issue that already exists. The grisly writing on the wall says these dirty devs plan on churning out paid DLC for you to have the honor of entering these areas that you know exist, but can't enter in the base game. We have missing content, two unfinished locations that have been unavailable from the game's alpha. They've even included waiting for things to finish- That's right, you can sit back, put those weary hands behind your head and watch as your character stands there mindlessly like a zombie. Well folks, these industry titans have done it again! You'll spend hours of your hobbling from errand to errand, just to maintain your little estate. The developers are the same as the one's who made Punch Club, so you already know their specialty in the gaming industry is helping the player waste as much time as possible while accomplishing almost nothing. Now, let's talk about this game's bread and butter: being a repetitive, tedious grind. The art is actually relatively well done, both pleasant to look at and easy on the eyes. well, "Graveyard Keeper" does indeed have a unique premise that commands great potential had the developers put effort and thought into it. At least you'll be making money instead of tossing your hard-earned cash into a fire to pick up this underwhelming title. What we have is an unfinished, buggy grind of a game that is so monotonous and boring you may as well become a real gravedigger. What They say "Graveyard Keeper" is the "No Man's Sky" version of "Stardew Valley" and unfortunately that seems to be an accurate statement. They say "Graveyard Keeper" is the "No Man's Sky" version of "Stardew Valley" and unfortunately that seems to be an accurate statement. Or renames the game "Chores: The Game." Hopefully it's the former. I'm hoping the developer either makes it auto-regenerate-and not at a slow pace, either. ![]() Isn't it kind of dumb that you can't swing a sword anymore, but you're perfectly able to walk a quarter mile back to the house to sleep?" Or even better "Why on earth did anyone think making someone sleep would make for a fun game?" I fully understand the purpose of the energy mechanic. It's surprising that nobody during testing said "Hey. ![]() Battling baddies in the forest? Once you're out of energy in the early game, you'll have to walk all the way back to your house to sleep. ![]() The biggest flaw: it only recharges if you sleep, or eat food-which in the early game is a pain in the ass to make. Energy is expended every time you take an action. Swing an An otherwise great game is marred by a staggeringly stupid mechanic: Energy. An otherwise great game is marred by a staggeringly stupid mechanic: Energy. ![]()
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